UI Prototype

Will the end user like your product? Will he find it useful?
Will he use it again and again? Will he recommend it to his friends?
Will he spend money for you?

Interaction

The ability of an application to have a lasting impact on the user depends on small but important details. The most important of these details, micro interactions can be implemented with real animations and can be delivered as ready to be converted into code. You won’t have to wait for the software to see these interactions.

One-to-one user tests according to personas

Information from intimate discussions with prospective users of your platform will broaden your vision. It is possible to do this with any prototype. So it allows you to fully test your application with real users without making the software. The results obtained here will save you time as well as financial gain.

One-to-one user tests according to personas

Information from intimate discussions with prospective users of your platform will broaden your vision. It is possible to do this with any prototype. So it allows you to fully test your application with real users without making the software. The results obtained here will save you time as well as financial gain.

Understanding the application

Today, the expectation from the applications is very high. Applications that are not sincere and not user friendly fail. However, you cannot test this on flat screen images. It is impossible to understand and explain the effect of design without actually using it. UI Prototype allows you to do this without writing a line of code.

Documentation

We are sure that today’s software, project and test teams do not read and do not like to read documentation. Rather than struggle with this fact, giving the teams a final working design, motivates them more than reading documentation. Understanding where the screens come from and for what purpose, both integrates the team more easily into the project and enables them to build their architecture more accurately.

Documentation

We are sure that today’s software, project and test teams do not read and do not like to read documentation. Rather than struggle with this fact, giving the teams a final working design, motivates them more than reading documentation. Understanding where the screens come from and for what purpose, both integrates the team more easily into the project and enables them to build their architecture more accurately.

Business Units

Prototyping of a new feature to be added in the decision making stages of corporate firms increases the efficiency of internal meetings and decision-making stages, and also provides more creative solutions.